By Tom McReynolds,David Blythe
This ebook brings the pix programmer past the fundamentals and introduces them to complex wisdom that's tough to procure open air of a thorough CG paintings surroundings. The publication is set pics techniques—those that don’t require esoteric or customized pix libraries—that are written in a finished type and do important issues. It covers portraits that aren't coated good on your previous photographs textbook. however it additionally is going extra, instructing you the way to use these thoughts in genuine global functions, filling actual international needs.
- Emphasizes the algorithmic part of special effects, with a pragmatic software concentration, and offers usable concepts for genuine international difficulties.
- Serves as an advent to the thoughts which are tough to procure open air of a radical special effects paintings atmosphere.
- Sophisticated and novel programming suggestions are applied in C utilizing the OpenGL library, together with insurance of colour and lighting fixtures; texture mapping; mixing and compositing; antialiasing; photograph processing; lighting tricks; typical phenomena; inventive and non-photorealistic options, and so forth.
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Additional info for Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) by Tom McReynolds,David Blythe